The phrase “Metaverse” has been floating around the tech scene for some time now and as a virtual reality enthusiast, it has been a topic of intense fascination for me. Virtual reality is a unique medium that allows people to step into a computer-generated world. Users can explore imaginary worlds, interact with avatars of their favorite characters, and even play games. VR is also an extremely vast and complex topic, so to help you catch up, here’s a brief introduction to the Metaverse:
What is Metaverse?
The Metaverse is a hypothetical future of virtual worlds and online networking that was first coined in 1993 by Richard Bartle and M. Keith Ridinoff in their book “The Fourth Phase of Internet Evolution: Virtual Worlds and the Global Social System.” According to Bartle and Ridinoff, the Metaverse is a future where computers and telecommunications are omnipresent and connect people with unlimited capacity to interact with each other, the environment, and AI. In other words, the Metaverse is a society in which digital technology and real-life are blended, where people can interact with digital avatars, engage in digital communities, and create digital objects. The concept of the Metaverse has been around for a long time. Bartle and Ridinoff’s book was published back in 1993, but it has recently received a lot of attention from the VR community. The book explores the concept of the Metaverse at length and draws several parallels between its imaginary future and the existing reality of the Internet: First, the Metaverse of Bartle and Ridinoff’s book was primarily a virtual world, and today it is also a digital world. Virtual worlds are websites that allow people to create and share avatars and online identities. The Metaverse has evolved into a digital universe with large peer-to-peer networks, which are called “metaverse communities.” Finally, the Metaverse can be seen as the Internet’s fourth phase.
In the first phase, the Internet was a DARPA-funded government-sponsored research project. In the second phase, the Internet became a commercial network. In the third phase, the Internet entered the social sphere through social media. And in the fourth phase, the Internet will enter the “virtual world” of the Metaverse.
How does Metaverse work?
Virtual Reality is a computer-generated environment that users can “step into” via a headset or connected device like the Oculus Rift. When you put a headset on, you are transported to a virtual world that is completely different from the real world you’re in. The Metaverse would be a digital world that is completely different from our physical world. The Metaverse would be made up of many different parts, including the Internet, augmented reality, virtual reality, artificial intelligence, and robotics. The Internet would be a global network of computers that connects all the different parts of the Metaverse. Augmented reality, on the other hand, would be when computers overlay information on top of reality. Virtual reality would be a computer-generated virtual world. Artificial intelligence, on the other hand, would be when computers and robots interact with each other and with users. Robotics would be when computers and robots work together to create new things.
It sounds like the Metaverse is a pretty far-off concept, but new developments in VR technology and the exponential growth of e-commerce might mean that it’s closer than you think. First of all, the Metaverse would be a massive improvement on the current Internet. The Internet is often a mixed bag when it comes to user experience. While some parts of it are great, others are very bad. And the bad parts of the Internet are often in developing parts of the world where there are fewer resources to deal with them. With the Metaverse, these issues would be dealt with in advance. Better still, the Metaverse would be a digital world with infinite capacity. You could interact with other users all around the world, virtually meet your favorite celebrities, and do all sorts of things you can’t do in real life.
Drawbacks of Metaverse
While the Metaverse would be a huge improvement on the Internet, it is not without its drawbacks. First, the Metaverse would have a serious problem with scalability. There would be a huge number of users in the Metaverse, and there is no way that the Internet could handle that many connections without clogging up. And even if it could handle a few hundred times that number, the Internet would not be able to handle the sheer amount of energy that would go into maintaining the Metaverse. Second, the Metaverse would be a very male-dominated environment. In the Internet right now, women make up less than 5% of online users, and the Metaverse would not solve that issue. In fact, by keeping women out, it would be making it even more difficult for them to participate. Finally, the Metaverse would be extremely expensive to operate. Right now, the Internet is hardly profitable, but it is still able to run because it is cheap to maintain. The Metaverse would cost billions of dollars to maintain, which means that it would be out of the grasp of most online users.
If virtual reality is a new medium of storytelling, then the Metaverse is the world in which those stories are set. The Metaverse is a digital world that could replace the Internet as we know it. It would be a place where people could interact with each other, digitally create objects, and interact with AI. It is a place where people from all over the world could easily interact with each other. Though VR is still very new, it is growing rapidly, and researchers predict that it will soon become as commonplace as smartphones are today. The Metaverse could be the next step in virtual reality.
– The Metaverse: A Journey Into Virtual Reality